Wednesday, 22 December 2010

Importance of anatomy for artists

''However far technology advances, anatomical knowledge will still form the basis of good character design''

''An aspiring character artist might ask: “How is anatomy important to my work?” The emphatic answer is that as a character artist, anatomy should inform every aspect of your work! Anatomy is the structural foundation that grounds characters in the physical world and makes them believable, even if they are cartoons or imaginary creatures.''

Ever since I have started to do character modeling, I have found out that having knowledge of human anatomy is extremely important. I have been sculpting in zbrush for quite a while, and never really thought of learning Anatomy until I started comparing my work with some of the industry leaders in digital sculpting such as Chris Costa and so on. I have made it a goal to learn about human anatomy, even if I don't memorize the names of  every muscle in the human body I should at least know the insertion points of all the major muscles and how they wrap around the bones and overlap other muscles. This  I think is the biggest hindrance of my progress as a 3D Artist, which I hope to over come soon and so that's why I have bought a copy of, ''an atlas of anatomy for artists'' to help me improve my artistic anatomy.

 Long live ebay

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reference

computer Arts magazine

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